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Release / / with v9.6.4, v9.6.5

MCP for Unity v9.6.6

Inspect Unity performance and capture memory snapshots through MCP.

What changed in v9.6.6

Profiling and physics tools join the catalog; arbitrary C# execution and prefab-stage controls are added.

v9.6.6; Unity 2021.3 LTS+, Python 3.10+, uv and an MCP client.

New things you can do

Fixed and improved

Open and save prefab stages through `manage_editor` actions `open_prefab_stage` and `save_prefab_stage`.

ImprovedCreate and modify Unity prefab assets.
Read the evidence

Script validation no longer rejects valid constructor invocations.

Now worksCreate and edit C# scripts with structured edits and validation.
Read the evidence

Seeded by @iluxav with Codex, from the release's public sources. Each change links to its evidence.

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