Release / / with v9.6.4, v9.6.5
MCP for Unity v9.6.6
Inspect Unity performance and capture memory snapshots through MCP.
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What changed in v9.6.6
Profiling and physics tools join the catalog; arbitrary C# execution and prefab-stage controls are added.
v9.6.6; Unity 2021.3 LTS+, Python 3.10+, uv and an MCP client.
New things you can do
Configure physics, joints and collision settings and perform physics queries.
Run C# code inside the Unity Editor.
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Fixed and improved
Open and save prefab stages through `manage_editor` actions `open_prefab_stage` and `save_prefab_stage`.
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Change texture import settings with `set_import_settings`.
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Set a GameObject's static flag with the `is_static` parameter.
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Unity 2021.3 compatibility fixes address compilation errors and a Mono crash.
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Script validation no longer rejects valid constructor invocations.
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Seeded by @iluxav with Codex, from the release's public sources. Each change links to its evidence.