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Release / / with v8.4.0, v8.5.0, v8.6.0, v8.7.0, v8.7.1, v9.0.0, v9.0.1, v9.0.2, v9.0.3, v9.0.4, v9.0.5, v9.0.6, v9.0.7, v9.0.8, v9.1.0

MCP for Unity v9.2.0

Run Unity tests asynchronously and poll for results.

Before you upgrade to v9.2.0

1 to fix

Tests use asynchronous jobs and result polling instead of waiting for the entire run in one call.

Behavior changedDiscover and run Unity tests from an MCP client.
Read the evidence

Move searches to `find_gameobjects`, component edits to `manage_components` and reads to resources. Object-reference assignments, prefab-stage lookup and reactivating inactive objects are fixed.

Action requiredCreate, load and save Unity scenes and modify GameObjects.Affects: Automation using the previous GameObject search or component actions.Inferred
Read the evidence

Console reads include ordinary `log` messages by default, alongside warnings and errors.

Behavior changedRead or clear Unity console messages.
Read the evidence

What changed in v9.2.0

Async test jobs, Editor readiness and refresh operations join the toolset. GameObject searches and component operations move into dedicated tools.

v9.2.0; Unity 2021.3 LTS+, Python 3.10+, uv and an MCP client.

New things you can do

Fixed and improved

Seeded by @iluxav with Codex, from the release's public sources. Each change links to its evidence.

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