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Release / / with v9.3.0, v9.3.1, v9.3.2, v9.4.0, v9.4.1, v9.4.2, v9.4.4, v9.4.6

MCP for Unity v9.4.7

Edit prefab contents without opening the prefab stage.

Before you upgrade to v9.4.7

4 to fix

Use loopback addresses for HTTP Local and HTTPS for HTTP Remote, or explicitly enable `Allow LAN Bind` / `Allow Insecure Remote HTTP` in Advanced Settings.

Action requiredConnect an MCP client and Unity Editor through an HTTP server.Affects: Local bind-all addresses and plaintext remote HTTP configurations.
Read the evidence

Remove unsupported `since_timestamp`; use supported filters and pagination. Console reads also stop crashing on Unity 6.5.

Action requiredRead or clear Unity console messages.Affects: Clients sending `since_timestamp` to `read_console`.
Read the evidence

What changed in v9.4.7

Headless prefab editing replaces the previous stage actions. Remote authentication, animation editing and stricter connection settings expand and change available workflows.

v9.4.7; Unity 2021.3 LTS+, Python 3.10+, uv and an MCP client.

New things you can do

Fixed and improved

Script mutation retries no longer duplicate edits or fail after a domain reload.

Now worksCreate and edit C# scripts with structured edits and validation.
Read the evidence

Custom tools execute when `unity_instance` is supplied; disabled tools stay disabled in listings and batches.

Now worksAdd custom Unity automation tools from the project's Assets folder.
Read the evidence

Seeded by @iluxav with Codex, from the release's public sources. Each change links to its evidence.

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